Etwas spät, aber wir haben die Patchnotes zum letztens erschienen Patch für Call of Duty Advanced Warfare für euch.

In-Game Updates:

    • Adjusted the amount of damage reduction by the Flak Jacket perk in Hardcore modes.
    • Fixed a rare issue where viewing the scoreboard could result in a crash.
    • Fixed an exploit where players were able to join a playlist with a party size larger than the playlist allowed.
    • Fixed an exploit where players were able to shoot directed energy weapons continuously without overheating.
    • Fixed an issue where some HUD elements were viewable when spectating in third-person mode.
    • Fixed an issue where some static UI would remain on the screen after spectating.
    • Fixed a rare crash issue when leaving a Private Match.

    Weapon Updates:

      • Atlas 20mm – Snapper now has the correct magazine size.
      • Fixed an issue where the OHM’s shotgun mode would not have any spread for its shots.
      • MP443 Grach – Added laser sight attachment.

      UI Updates:

        • Added Gun Game medals to Combat Record menu.
        • Added Gun Game to the list of modes in the Combat Record.
        • Fixed an issue where the „Favorite Weapon“ displayed in the Combat Record was not tallying kills from weapon variants.
        • Double XP Images shown in game are now localized.
        • Fixed where the correct alternate weapon mode would display when a character has more than one weapon with an alternate weapon mode.

        Challenges Updates:

          • Fixed an issue where players were earning a Underdog and Vandalism medal from their own team.
          • Fixed an issue where some weapons picked up from an enemy did not count towards the Backfire medal or Guerrilla Warfare challenge.
          • Fixed an issue where the Tac-19’s Parabolic microphone attachment displayed it unlocked after 40 kills while aiming down the sights.

          Store Updates:

            • Store UI Improvements.

            Emblem Updates:

              • Added a confirmation pop-up when using copy / paste over an existing emblem.
              • Fixed a rare issue where emblems from purchased mDLC wouldn’t show in the Emblem Editor.

              Scorestreak Updates:

                • Fixed a rare issue where players could obtain a turret head with infinite ammo.
                • Fixed an exploit with the Aerial Recon Drone scorestreak.

                Broadcaster Updates:

                  • Adjusted the kill feed team color to match scorecard team color.
                  • Improvements made to the legibility of the player card.

                  Game Mode Specific Updates:

                    • Gun Game: Increased the Party Size limit from 1 to 8.
                    • Gun Game: Added random loot variants to each weapon tier.
                    • Adjusted the Satellite drone mechanics so it would not be dropped immediately after going prone or sliding in water.
                    • Adjusted spawning logic for Free-For-All & Gun Game game modes.
                    • Adjusting various spawning logic for Domination game mode.
                    • Adjusted various spawning logic for Search and Rescue game mode.

                    Map Specific Updates:

                      • Fixed various out of map exploits across different multiplayer maps.
                      • Fixed a rare issue where some players were not able to spawn in to the game on the Core map.
                      • Adjusted various spawns for CTF and Uplink on Solar.
                      • Adjusted various spawns for Uplink on Recovery.
                      • Adjusted various spawns for Momentum on Comeback.
                      • Fixes for out of map exploits and bomb defusing on Comeback.
                      • Various fixes related to the dynamic map event for the map Drift.

                      Exo Survival Updates:

                        • Fixed an issue where parties were being split when entering matchmaking.

                        Exo Zombies Updates:

                          • Fixed various out of map exploits where players could remain in place and not be attacked by zombies.
                          • Enemies will now correctly ignore players in the incinerator room.
                          • Fixed an issue where items required for the Exo Zombies Easter Egg would disappear when a player respawns.
                          • Exo Zombies: Fixed an issue where the nano swarm would remain for a longer duration after a host migration.
                          • Exo Zombies: Fixed an issue where the 3D printer would malfunction without having enough credits to operate.

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                          Viktor Kaczmarek
                          Seit Anbeginn der Datasette von Computergames begeistert. Spielt alles was sich bewegt und für Atmosphäre sorgt. Nimmt gerne Peripherie unter die Lupe und auch auseinander, es bleiben immer Schrauben übrig. Germany 48.406558, 9.791973