HORIZON ZERO DAWN – Patch 1.30 erschienen

Guerrilla Games hat heute für Horizon Zero Dawn den wohl umfangreichsten Patch seit dem Release veröffentlicht. Diese bringt neben neuen Features auch neue Möglichkeiten mit sich. Wir haben die kompletten Patchnotes für euch:

So bekommen die Gegner mit Patch 1.30 (293,3 MB) bisher ungeahnte Kräfte – neben der neuen Schwierigkeitsstufe „ultraschwer“ wartet mit der Option des „Neues Spiel+“ die ultimative Herausforderung auf Spieler, die Horizon Zero Dawn nach Beendigung der Hauptgeschichte mit ihrer bisher gesammelten Ausrüstung gegen deutlich stärkere Feinde erneut durchspielen wollen.

Weitere Inhalte des Updates sind Neuerungen an Waffen und Outfits samt eines zusätzlichen Slots für Modifikationen, zwei hinzugefügte Trophäen sowie die Möglichkeit, Aloys Aussehen durch Gesichtsbemalungen und Änderungen an ihrem Fokus optisch den eigenen Wünschen anzupassen.

Patchnotes:

Patch Summary

  • New game+ added for players who want to play through the game with their existing gear.
  • Ultra Hard mode is added for the players that are up for another challenge!
  • Added two new trophies to the game: One for completing New game+ and one for completing New game+ in ultra-hard mode.
  • Added support for all EU and US text Languages on EU and US games.

General Fixes

  • Fixed an issue for some players in “The Looming Shadow” where two guards would disappear after Blameless Marad speaks to them.
  • Fixed an issue for certain players with the Lodge Ropecaster where the ropecaster’s anchors that are automatically shot in the ground would not stick to the terrain while shooting from a crouched position.
  • Fixed an issue for some players where bandit camps would incorrectly display as ‘Undiscovered’ within the world map if the player had cleared all bandit camps.
  • Fixed an issue with “Cauldron Zeta” where for some players the quest log would disappear after completing the quest.
  • Fixed an issue that some players encountered with the animations of Aloy. When the player would perform a melee attack and use the Focus almost simultaneously, it would cause Aloy’s upper body to twist unnatural for a moment.
  • Fixed an issue with the humanoid scream and attack indicators.
  • Fixed an issue in “Deep Secrets of the Earth” where for some players the data points in Sobeck’s office were not obtainable if the player wanted to pick them after the explosion caused by Helis, as they had disappeared.
  • Fixed an issue with the Tearblaster statistics being incorrectly displayed in the weapon wheel.

Progression Issues Fixes

  • Fixed an issue in “Field of the Fallen” where for some players Erend would not appear and thus blocked progression of this quest.
  • Fixed an issue in “The City of the Sun” where some players might teleport through the protester scene, blocking progression as Erend would not open the door to Olin’s apartment.

Crash Fixes

  • Fixed miscellaneous crashes.

Miscellaneous Fixes

  • Minor text fixes.


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Viktor Kaczmarek
Seit Anbeginn der Datasette von Computergames begeistert. Spielt alles was sich bewegt und für Atmosphäre sorgt. Nimmt gerne Peripherie unter die Lupe und auch auseinander, es bleiben immer Schrauben übrig. Germany 48.406558, 9.791973