The Elder Scrolls Online – Patch 1.19 inkl. HDR-Support erschienen

The Elder Scrolls hat den neuesten Patch 1.19 spendiert bekommen. Rund 900 Mb bringt das Update auf die Waage und hat unter anderem den HDR Support für PS4 Pro Besitzer im Gepäck.

Nachdem ihr das Update installiert habt, werdet ihr beim Starten des Spiels automatisch gefragt, ob ihr den HDR Modus einstellen möchtet – einen HDR-fähigen Fernseher vorausgesetzt.

Ein weiteres wichtiges Item namens „Mythic Aetherial Ambrosia“. Ein Zaubertrank, der aus sehr seltenen Zutaten gebraut wird und euch bei Einnahme einen 150% Erfahrungs-Boost auf alle Fähigkeiten liefert.

Auch zahlreiche Bugs werden mit dem Patch 1.19 behoben. Eine vollständige Liste der Bugs:

Exploration & Itemization

  • Fixed an issue where Lord Warden Dusk, located in Imperial City Prison, was dropping the incorrect set items. You will now receive the proper set items for a dungeon’s final boss.

Item Sets

  • Meritorious Service: Fixed an issue where the Supporting Soldier Trigger ability could stack onto your character, rendering you unable to perform other tasks such as casting abilities or mounting.

Crafting & Economy

  • You will no longer receive Survey Reports for Orsinium if you don’t have access to that area.

Exploration & Itemization

  • Fixed an issue where Exulus, the boss of the Hrota Cave delve in the Gold Coast, was dropping the wrong Assassins League chapters. She now drops Chests, Boots, Bows, Maces, and Swords, as originally intended.

Quests & Zones

  • Fixed an issue where your game could crash when tripping a trap in Hew’s Bane or the Gold Coast.
Combat & Gameplay
  • Fixed an issue where some ability visual effects were not displaying.
  • Fixed an issue where summoned pets were not receiving the Battle Spirit buff while you were dueling another player.
  • Fixed an issue that was preventing player characters with long names from receiving duel or trade requests.


  • Dual Wield
    • Lacerate:
      • Fixed an issue with this ability and its morphs where the impact visual effects were not synced with the animation.
      • Fixed an issue with this ability and its morphs where the ability animation was not overriding Light Attacks and Heavy Attacks.
  • Two Handed
    • Berserker Strike: Fixed an issue where this ability and its morphs did not work with various item set bonuses, such as Sword-Singer or Shadow of the Red Mountain.

Dark Anchors

  • Monsters summoned by Dark Anchors can no longer be attacked before they land.

Boss Abilities

  • Muhma the Stinger, Craglorn
    • This boss no longer attacks you while on the ceiling.

Crafting & Economy

  • Water obtained from bottles, backpacks, urns, and other world objects now scales appropriately to your level or passive rank, whichever is higher.

Dungeons & Group Content

  • Blessed Crucible
    • Moved the Scroll of Glorious Battle to the base of the ladder in the Lava Queen’s arena to facilitate reuse in the event you fail to defeat her.
    • The Lava Atronachs will no longer persist after combat in the event the Lava Queen gets stuck.
  • City of Ash I
    • The Warden of the Shrine and Infernal Guardian will now do increased damage with their attacks.
  • Elden Hollow I
    • Canonreeve Oraneth will now shield herself less often with Necrotic Shield.
  • Tempest Island
    • Stormreeve Neidir will no longer follow cowardly player characters away from the summit of Tempest Island.
  • Wayrest Sewers II
    • Killing Uulgarg the Risen will now grant credit toward the Wayrest Sewers II Vanquisher achievement.


  • General
    • Trial denizens have removed Treasure Chests from the entrance of Aetherian Archive, Hel Ra Citadel, and Sanctum Ophidia to better protect their valuables.
    • Increased the amount of Treasure Chests found within each Trial.
  • Aetherian Archive
    • The Mage Celestial will no longer get stuck on her platform, refusing to come down to face your wrath.
  • Hel Ra Citadel
    • Yokeda Rok’dun will no longer disappear and fail to return, blocking progress within the Trial.

Exploration & Itemization

  • Restoration Staves of the Red Mountain will no longer drop from bosses, monsters, and chests in Stonefalls.
  • Fixed an issue where Daedra Hearts were not dropping from humanoid daedra. Daedra Hearts will now occasionally drop from humanoid daedra, as Daedra who are not heartless are rare indeed.
    • This includes creatures such as Xivilai, Dremora, and Seducers, but not Scamps and other non-humanoid Daedra.
  • Fixed an issue where Runeboxes and their contents were not consistently translated in the French game client.


  • Celestial Investigator: Adjusted the wording for this achievement to specify which of the associated quests are intended for a group.
    • Note: This is not yet fixed in German and French game clients.
  • They Were Just Rusty: This achievement will now be awarded only after defeating The Guardians in Volenfell after reading the Scroll of Glorious Battle.


  • Fixed an issue where the Begonia collectibles were categorized as Jewelry Collectibles instead of Facial Accessory Collectibles.
  • Changed the names of the collectibles that remove the Hair Style and Facial Hair chosen at character create as follows:
    • Bald Pate is now No Hair
    • Cleanshaven is now No Facial Hair
  • Reordered the appearance collectibles so when removal collectibles are present, they are always the first option listed.


  • Fixed an issue where Yokudan Style chapters would not display “Already in your Lore Library” if you had previously read them.
    • This fix also adds the Yokudan Style to the Eidetic Memory section of your Lore Library; previously, it was absent.

Item Sets

  • Ilambris: Fixed an issue where the visual effects from this item set was causing problems with your game’s performance.
  • The Master’s Dagger: Fixed an issue where this enchantment was not increasing the bleed damage of Twin Slashes.
  • Night Mother’s Embrace: Fixed an issue where this item set was dropping in Heavy Armor and with the Healthy Jewelry trait. It now drops in Medium Armor and with the Robust Jewelry trait, as originally intended.
  • Sanctuary: Fixed an issue with this item set’s tooltip.
  • Vicious Death: Fixed an issue where this item set’s 5-piece bonus was not functioning.


  • Adjusted the visual effects on the Grothdarr item set so it no longer causes a drop in framerate.
  • Updated the art you see when initially launching the game client.

Quests & Zones

  • The Belkarth Wayshrine is now revealed when you enter Craglorn for the first time.
  • The Corrupted Scion in Balamath now appears when activating the switches.
  • Dawn of the Exalted Viper: Fixed an issue where you could not progress past the first phase of the fight associated with this quest.


  • Fixed an issue where an NPC in Deshaan was instantly respawning.
  • Vision Quest: Fixed an issue where you were unable to complete the quest step to examine the gate.


  • Fixed an issue where some quest pins would not display on the compass or map.
  • Fixed several minor grammatical and localization-related issues in the German and French game clients.
  • The text that appears when selecting a player from a social menu will now dismiss if that player logs off.
  • Fixed an issue where role and skill tooltips could appear while not in a menu.
  • Fixed an issue where stacked quest rewards would not display the number within the stack.

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