Infinity Ward veröffentlichten am heutigen Donnerstag für ihren Ego-Shooter Call of Duty Infinite Warfare den Patch 1.05.
Der Patch ist 1,3GB groß und wir haben für Euch die Patch-Notes in englischer Sprache:
General Updates
• Notification for the “latest” calling cards from drops
• Fix to Taunt menu selection and audio queues
• Fix for Orion Initiative Mission Team Commander congratulations call out after ranking up
• Fix for accessories not remaining equipped after leaving menu
• Joining a game in-progress and then losing no longer ends your win streak
• Adjusted overlap of text in Calling Card and Emblem menus
• The “Good Citizen” Medal is now correctly awarded to the player who owned the package, not the one who picked it up
• Fix for being awarded Scrap Assist points after dealing damage to a friendly Shock Sentry
• Fix for one of the Synaptic Taunts not appearing correctly
• Adjustment to the Banshee ammo counter animation
• Added ricochet to the Epic Oni variant, Kaiken
• Fixed a bug where an error would occur after calling in a UAV
• Fixed a bug when holding a weapon and gesturing
• Fix for players being given Missions for Rigs that are not currently unlocked
• Fixed a bug where the Banshee – Siren wasn’t having an impact on other players after being damaged
• Fix for the HUD Uplink satellite drone icon not showing which team controls the drone while in splitscreen
• Fixed a timing bug where a turret would linger on a dead target before proceeding to target another enemy
• Fixed an issue where a player would get the wrong mission in a match
• Fixed a freeze issue when attempting to access the Store
• Fixed a bug where splitscreen users were unable to change their team or role in custom games
• Fix for a bug on Frontier where shadows would flicker in the hallway in splitscreen
• Adjusted the killcam when a player is killed by a Bio Spike on Frontier
• Added function to allow the user to rotate a weapon in the Loadout select menu
• Fixed a bug that would kick a player to the Main Menu when using the Steel Dragon Payload
• Fixed a bug for secondary controllers for users in splitscreen
• Fixed crash that would occur after map restarts
• Fix for users seeing repeat Rig videos
• Removed “Connecting to Matchmaking Service” text in Loadout menu after searching for a Public Match
• Fixed an issue in splitscreen where both users would be kicked from the Loadout Menu if scrolling through it at the same time
• Fixed a bug where users were able to temporarily gain access to locked Loadout slots
• Fixed a bug in splitscreen where a user who enters Prestige would see red on the screen and would cause the player to lose Create A Class functionality, revealing placeholder icons
• Adjusted the death camera from penetrating into corpses on the map
• Fixed a bug on Genesis where the Vulture could get stuck inside of buildings
• Fixed a bug where bots would hover around the position of a dropped flag by the opposing team in CTF
• Fix for various overlapping texts in some menus
• Fixed a bug to ensure the location map for deploying Bombardment and Scorcher streaks wouldn’t be cut off when in splitscreen
• Fix for the cook timer being visually offset in splitscreen
• Fixed a bug for hipfire spread with the DMC-8 Epitaph
• Fixed an error message and/or infinite loading screen after buying the Season Pass (only specific languages)
• Fix for possible stat loss when signing into the same PSN account on multiple consoles
• Fixed an issue the reticles on the DMR-1 Spectacle variant are scoped causing the reticles to overlap the edges of sight in-game
• Various lobby merging lobby fixes
• Splitscreen players will now be awarded Keys and Mission Team Rank
• Fixed a bug in the Quartermaster screen that would cause hitching after opening a drop
• Moved Gender Voice Option to Rig Appearance Menu
Zombies in Spaceland
• Potential Luitween Error fix – please let us know if you still experience this in Zombies!
• Further work to ensure AFK players don’t stay in the game and continue to matchmaking
• The Headcutter damage exploit vs. Alien has been balanced
• Adjustment to pause menu visuals during splitscreen
COD CASTER/CWL
• Fix to 3rd person spectator showing zoomed in winner’s circle
• Add a sync intermission countdown with the host in CODCaster
• Adjustments to team colors/logos in CODCaster
• Fix for menus in CODCaster while in splitscreen
• Removing ricochet tracers for energy weapons in CWL
• Fixed a bug where changes to Team Settings in CODCaster would be reflected in the previous game’s match summary
• Added a “Follow Drone Camera” feature to CODCaster where the drone will be followed when thrown by the spectated player
• Fixed a bug where the Objective Status in the Display Settings is set to “on”, the screen would display red for allies and enemies
• Adjusted the Payload charge rate and score modifier to normal in CWL rules
• Support for MLG.tv
Call of Duty Infinite Warfare erschien am 4. November 2016 für die PlayStation 4, Xbox One und den PC.