Psyonix haben heute für ihr explosives Auto-Fußball-Spiel Rocket League den Patch 1.40 veröffentlicht. Mit diesem Patch wurden einige Fehler behoben und Verbesserungen vorgenommen.
Der Patch ist 1,718GB groß und wir haben für euch die Patch-Notes zusammengefasst:
CHANGES AND UPDATES
General
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[Nintendo Switch] Reduced the default Controller Deadzone to 0.15 from 0.3 to better utilize Joy-Con analog sticks
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Reduced volume of the Batmobile Goal Explosion
Performance
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[Nintendo Switch] Adjusted world detail to improve average resolution in Handheld Mode
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Optimized the following maps for Nintendo Switch and PC:
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Utopia Stadium (all variants)
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Farmstead
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Maps are optimized on PC when using ‘Performance’ World Detail setting
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Improved the field texture visuals for the following maps on Nintendo Switch and PC:
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Champion’s Field
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Wasteland
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Visual improvements on PC apply when High Quality Shaders are turned off
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BUG FIXES
General
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Fixed Player Avatars sometimes displaying on the wrong user after someone quit or joined the lobby
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Fixed missing blowoff valve audio for Octane ZSR Engine
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[Nintendo Switch] Fixed a rare crash that could occur in the post-match Scoreboard in Rumble
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Grass is now visible on the Main Menu when using ‘Performance’ World Detail settings
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Ground Textures now appear on Farmstead when using ‘Performance’ World Detail
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[Steam] Fixed an issue with Older Urban Central replays crashing the game
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Quick chat audio no longer sounds when a player joins or leaves a server
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Goal Explosion audio no longer loops after previewing a Goal Explosion in the Crate Preview menu
Rocket League erschien am 7. Juli 2015 für die PlayStation 4.
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