DayBreak Games spendierten H1Z1: Battle Royale den 108,7MB kleinen Patch 1.32. Wir haben für euch die englischsprachigen Patch-Notes:
General Updates
- Optimized the Vehicle HUD, Reload Timer, and Health Bar user interfaces. This should result in minor performance improvements, particularly when there are numerous players and vehicles nearby.
- Optimized the texture sizes of the AR-15, AK-47, CNQ, Scout Rifle, and Combat Shotgun. This reduction of memory consumption should reduce some of the out-of-memory crashes that are occurring for some players.
- Increased the SOCOM ammunition found in airdrops to 120 (was 24).
- Reduced the number of AR-15s that spawn in the world by approximately 60%.
Bug Fixes
- Fixed a bug that was causing some players to remain stuck in their parachute at the beginning of matches.
- RPG ammo now displays properly when on the ground.
- Weapon HUD now updates properly when switching guns as a passenger in a vehicle.
- Kills with the SOCOM now count towards Sniper Challenges, as intended.
- Parachute and ARV skins now de-dupe normally.
- Players with promotional skins will no longer see the de-duping message every time they enter Customization.
- Pressing „X“ to confirm restoring to default settings before the „Are You Sure“ pop-up appears no longer causes the UI to get stuck.
- It is now possible to preview facewear when the character is wearing a helmet.
- Numerous fixes to minor UI issues including some clean-up to make text easier to read on various main menu screens.
H1Z1 war seit dem 22. Mai 2018 in der Open Beta Phase auf der PlayStation 4 kostenlos im PlayStation Store erhältlich und verließ am 7. August 2018 die Open Beta.
[amazon_link asins=’B00GWUSE1O,B00GWUSG8U,B01M2X4Q4R‘ template=’ProductCarousel‘ store=’playstaexperi-21′ marketplace=’DE‘ link_id=’f1ac8ef2-5de2-11e8-b111-25408a201885′]