H1Z1 – Patch 1.32 veröffentlicht

DayBreak Games spendierten H1Z1: Battle Royale den 108,7MB kleinen Patch 1.32. Wir haben für euch die englischsprachigen Patch-Notes:

General Updates

  • Optimized the Vehicle HUD, Reload Timer, and Health Bar user interfaces. This should result in minor performance improvements, particularly when there are numerous players and vehicles nearby.
  • Optimized the texture sizes of the AR-15, AK-47, CNQ, Scout Rifle, and Combat Shotgun. This reduction of memory consumption should reduce some of the out-of-memory crashes that are occurring for some players.
  • Increased the SOCOM ammunition found in airdrops to 120 (was 24).
  • Reduced the number of AR-15s that spawn in the world by approximately 60%.

Bug Fixes

  • Fixed a bug that was causing some players to remain stuck in their parachute at the beginning of matches.
  • RPG ammo now displays properly when on the ground.
  • Weapon HUD now updates properly when switching guns as a passenger in a vehicle.
  • Kills with the SOCOM now count towards Sniper Challenges, as intended.
  • Parachute and ARV skins now de-dupe normally.
  • Players with promotional skins will no longer see the de-duping message every time they enter Customization.
  • Pressing „X“ to confirm restoring to default settings before the „Are You Sure“ pop-up appears no longer causes the UI to get stuck.
  • It is now possible to preview facewear when the character is wearing a helmet.
  • Numerous fixes to minor UI issues including some clean-up to make text easier to read on various main menu screens.

H1Z1 war seit dem 22. Mai 2018 in der Open Beta Phase auf der PlayStation 4 kostenlos im PlayStation Store erhältlich und verließ am 7. August 2018 die Open Beta.

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