Psyonix haben heute für ihr explosives Auto-Fußball-Spiel Rocket League den Patch 1.32 veröffentlicht. Mit diesem Patch wurden einige Fehler behoben.
Der Patch ist 251,1MB groß und wir haben für euch die Patch-Notes zusammengefasst:
General
- Fixed the double Boost spawn on Beckwith Park (Night)
- The ball height indicator/decal will now correctly appear on the Blue team’s half of Arena Core 707
- Optimized Dropshot dedicated server performance to reduce problems reported since our last update. This benefits all game modes as any server sharing resources with a Dropshot match was affected
- Fixed an issue with player spawn position in Steam Workshop maps
- Players who enter Training directly from the end game screen will no longer prevent their party leader from searching for another match.
- Fixed an issue that allowed Party Leaders to search for a new match while already in a lobby if a new player joined the party.
- Map-specific Loading Screens have temporarily been disabled while we investigate game stability issues introduced in the Dropshot update.
- Additional performance improvements to Aquadome
Rocket League erschien am 7. Juli 2015 für die PlayStation 4.