Psyonix haben heute für ihr explosives Auto-Fußball-Spiel Rocket League den Patch 1.38 veröffentlicht. Mit diesem Patch wurden einige Fehler behoben.
Der Patch ist 1,499GB groß und wir haben für euch die Patch-Notes zusammengefasst:
CHANGES AND UPDATES
Arenas
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Brightness on DFH Stadium (Day) and Champions Field (Day) has been reduced
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Fixed an issue with the grass in Champions Field (Day) on low detail
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The broken texture on Starbase Arc has been fixed
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Mac/Linux: Farmstead map visuals have been updated
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Lighting on Farmstead has been adjusted
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Urban Central boost locations are now consistent with other Standard Arenas
BUG FIXES
General
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Boost audio will no longer cut out when rapidly tapping the Boost button
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Season Reward Level progress should now display correctly at the end of Competitive matches
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Added additional checks to prevent undesired demolish scenarios reported since the Autumn Update
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Fixed several issues with in-game grass
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The appearance of grass on lower detail modes on PC has been updated as part of ongoing optimizations
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Fixed the item thumbnail for Halo toppers with a Black ‘Painted’ attribute
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Fixed a game crash issue related to the Season 4 Reward Trails
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The ‘Labyrinth’ Decal for Takumi has been fixed
- The Season 2 Reward Prospect Boost has been fixed
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Second player in splitscreen mode will now retain color choices made in the Garage
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Joining Free Play during join countdown no longer blocks player from entering a match
KNOWN ISSUES
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Some players on Xbox One may still experience performance issues
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Restarting Rocket League can help solve this issue temporarily while we continue to investigate
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Rocket League erschien am 7. Juli 2015 für die PlayStation 4.
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