Die Herren von Electronic Arts und DICE spielen heute ein neues Update für den Shooter Battlefield V auf. Wir haben die Patchnotes für euch. Leider liegen die Patchnotes nur in englischer Ausgabe vor.
Es handelt sich hierbei um ein kleineres Lebensqualität-Update, da wir einige Probleme, von denen unsere Community berichtet hat, möglichst schnell lösen wollten. Dazu gehören das Flackern beim Truppbeitritt, Anpassungen bei den Schrotflinten, der Zähler der Kompanie-Münzen am Ende der Runde sowie diverse Verbesserungen der Stabilität.
Vehicles
- Fixed the inconsistency between the length of the visual effect of the Churchill Crocodile tank’s flamethrower when viewing it in third person versus first person. Weapons, Gadgets, and Specializations
- Fixed the M1907 SF Recoil Buffer Specialization which was previously not working.
- The ZK-383 and Selbstlader 1916 no longer have the wrong zoom level with some sights when using the Fast ADS movement Specialization.
- Tweaked shotgun balance. We found that shotguns were underperforming compared to close-range SMGs. The changes to damage drop-off and pellet damage listed below make shotguns perform more consistently in close quarters and give them a slightly longer optimal range.
o Increased damage drop-off start distance for buckshot and slug ammo by 1 m.
o 12g Automatic and M1897: Increased buckshot maximum pellet damage from 5 to 7.2.
o M30 Drilling: Increased buckshot maximum pellet damage from 5 to 6.3.
Maps and Modes
- Practice Range: Fixed a bug where players would get stuck when using the “Redeploy” or “Restart Practice Range” function.
- Combined Arms: On Hot Pursuit, the correct number of soldiers needed to advance the objective are now spawned.
- War Stories: Players should no longer run into a freeze on The Last Tiger during the section Reach German Forward Base.
- Fixed the controller vibration function that wouldn’t properly work on some maps while playing Grand Operations.
UI/HUD/Options/Assignments
- Fixed the flickering issue that could happen on the squad redeploy screen.
- All subtitles in the Combined Arms intro are now triggering correctly.
- Leveling from level 49 to level 50 now properly shows the correct level on the End of Round screen.
- Further fixes for the End of Round Company Coin counter. This should hopefully show the correct value for all players. Stability
- Multiple crash fixes and stability improvements.
PC-Specific Improvements
- Fixed a crash that could happen when players changed the resolution multiple times in a row while DLSS is enabled.
- DLSS has been disabled when using DX11 due to stability issues.
Xbox One-Specific Improvements
- Fixed an issue where shotguns dealt less damage than intended.
PlayStation 4-Specific Improvements
- Fixed an issue where shotguns dealt less damage than intended.
[amazon_link asins=’B07D84W5V1,B07D7GSB5G,1506710085,B07GPLX92W,B07D7FTVKH,B07FYMYZ1K‘ template=’ProductCarousel‘ store=’playstaexperi-21′ marketplace=’DE‘ link_id=’bc0172f5-2fa0-4f2c-8cad-84d8b23434c0′]